Colyseus is a Node.js Framework that facilitates authoritative multiplayer game development
The very first version of Colyseus was released on November 2015 and its development is still active to this date.
Flash to HTML5 - I had the opportunity to lay the foundation tools in the major effort of Goodgame Studios to keep its existing Flash titles alive, by converting them to HTML5.
The endeavor involved writing a ActionScript 3.0 to TypeScript
HOOK was developed during my time as an employee at Doubleleft (branch of CUBOCC / FLAGCX) The core idea behind HOOK was to provide enough power for the client-side to iterate quickly during the development of digital campaigns and websites.
See the slides of my talk at TDC 2015 in São Paulo, Brazil.
👨💼 About My LinkedIn profile.
At the age of 16, I started working for a small digital agency delivering Flash, and dynamic web experiences for clients and brands worldwide. At the age of 19 I was the first employee of a small ad startup in Brazil, where I saw the company grow from 1 to 9 employees over the period of 3 years. At the age of 22, I joined one of the top digital agencies in Brazil (FLAGCX), where over the period of 2 years I developed an in-house open-source backend as a service written in PHP. At the age of 25 I moved to Ireland for an exchange program to improve my english skills over the period of 8 months, and shortly after joined one of the top free-to-play game companies in Germany (Goodgame Studios) - where I successfully led a team to build a technology that enabled the company to port its existing Flash titles to HTML5 technology. At 28, I decided to move back to Brazil to work independently, developing a multiplayer backend solution in Node.js - which was later acquired by Lucid Sight in 2021.